Some quests will begin automatically when you reach a certain level; others must be triggered. Others still are released periodically for players who are further on in the game.
Quests to make an itemEdit
If you do not have the materials to make a standard game item, this will show up as a Quest in the wheel on the right of the screen. These quests are not being counted for the purpose of this article - only those quests that occur once will be considered.
- Main article: Farewell Quest
When your population becomes too large, villagers will leave in order to make way for younger couples and new babies.
Woodland Hero Quests Edit
- Main article: Hero Quests
These appear in the Woodland village, and are visible from the beginning of the game. They unlock at a specified level, and only one task must be completed in order to gain the reward.
10 Seeds, 10 Mud
|Help Homeless Ducks||8||20 Flint Shards, |
5 Duckweed, 30 Clay
|Explore Fallen Tree||15|
8 Sharpening Stone, Bronze Axe
|Help Wounded Deer||25||Bandages, Herbs, 50 Hazelnuts|
• denotes a request or "Ask" item
Unlocking Villages Edit
These quests often comprise of several tasks, the last of which is in the new village itself (to unlock your new skill). These quests are not timed.
|Riverside||10||Riverside village, Fishing skill|
These occur when you reach a specified level, and generally comprise of several tasks that must be completed in order to unlock the final reward.
Occasionally, these quests are timed.
|River Rescue||5||1 teenage Villager 2 baby villagers, 1 Shelter, 2 Fun items.|
These are generally timed quests that are released periodically to more advanced players - those who have reached the Riverside village and beyond.
|Mystery of the Misty Marsh||15 days||2 child villagers|
|Damsel in Distress||15 days||3 Fun items, 1 Shelter, 2 adult villagers|
|Airship Down||15 days|