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Achievements are small in-game challenges that will pay out gems as a reward.

Most of the challenges are simple and will be completed as a matter of course during gameplay, but some are harder and others still are currently impossible as the related game content has not yet been released.

Achievements are split into three levels, with more gems given as a prize for the higher levels.

Achievements

Village Builder

This is an extension of the tutorial, giving you some aims in order to grow the Woodland village.

I - Light a fire and build a shelter

This is done during normal gameplay, and is required before it is possible to increase beyond Level 2.
Reward: 2 gems

II - Build the Farm House and unlock a food and resource

This is also completed as part of standard gameplay, and will generally be done before Level 5, although can be done earlier.
Reward: 3 gems

III - Make the Flowerbed and upgrade a storage building

The Flowerbed is a [[Quests|quest] that becomes available at Level 4. The storage building can be any of the Food Store, the Resource Store, or the Water Store.
Reward: 4 gems

Love Life

This achievement is part of the gameplay and encourages you to arrange a date and a spouse for one of your new villagers.

I - Send a villager date request

Again, this is something you will do as part of the standard gameplay, as you will be unable to fulfil your villagers' Happiness and Level Up without doing so.
Reward: 2 gems

II - Send a villager marriage request

Part of gameplay.
Reward: 3 gems

III - Have a villager get married

Part of gameplay.
Reward: 4 gems

Baby Boomer

This achievement encourages you to grow your village using birth rather than buying adult villagers for gems. (You will probably do both to begin with.)

I - Deliver 1 baby in your village

This will occur as part of standard gameplay.
Reward: 2 gems

II - Deliver 15 babies in your village

Standard, and will usually have occurred before Level 10.
Reward: 5 gems

III - Deliver 50 babies in your village

This seems like a lot, but it is easily doable. It's surprising how quickly babies can be born if you spend gems and/or you unlock the Riverside and Mountain villages.
Reward: 10 gems

Boomtown

This achievement is about growing your village; meeting the specific populations required.

I - Reach a village population of 12

Self-explanatory, and very easy to achieve once you unlock the Sandstone Fire.
Reward: 5 gems

II -Reach a village population of 20

Also not particularly tricky to achieve once the Limestone Fire has been unlocked.
Reward: 10 gems

III - Reach a village population of 35

A little more challenging, but this will generally happen once you have unlocked Riverside.
Reward: 20 gems

Happy Fun Time

This task requires that you keep your villagers happy. Nothing more. Fulfil their every need and you will be rewarded.

I - Get 5 villagers simultaneously carefree

Simple. Self-explanatory.
Reward: 2 gems

II - Get 10 villager simultaneously carefree

A little more tricky. You will need to keep an eye on your stocks of food to ensure you don't run out of something.
Reward: 5 gems

III - Get 20 villager simultaneously carefree

Simple once you have got the hang of keeping your food stocks high enough. You will probably need to upgrade your Food and Water stores before you will be able to complete this achievement.
Reward: ?? (probably 10 gems)

Snappy Dresser

This achievement is not something that you will see during the normal course of gameplay. Costumes are a specialist item found in the Maya's Caravan. Unlike most things there, they are bought for gems rather than coins.

I - Dress villagers in 2 unique outfits

Note: The special outfits that adorn those villagers who are 2+ Stars do not count towards this total. The outfits must be purchased.
Reward: 2 gems

II - to be unlocked

III - to be unlocked

Jubilance

This achievement celebrates keeping your villagers very happy and carefree.

I - Release 15 full villager happiness bars

This is something that seems easy. And it is - at the beginning of the game. Complete this early to prevent being frustrated later on! Simply wait until the villager's happiness meter is full before you collect your points.
Reward: 2 gems

II - Release 75 full villager happiness bars

This will seem like a long slog after the first task. Keep sticking with it - believe me, the next one will seem like it takes forever. Especially since every time you level up, that meter gets just a little bigger.
Reward: 4 gems

III - Release 200 full villager happiness bars

It is possible. I promise. Just remember to wait after you have levelled up, to let those villagers do something to top the meter up.
Reward: ?? (you will deserve a million gems. You won't get them.)

Decorator

This is another achievement relating to Maya's Caravan, although this one can be completed without spending gems.

Decorating items can be won when exchanging charms for villagers, or you can exchange goods for coins and use those to buy items at the Caravan.

I - Place 25 unique items of décor

Note it says 'unique'. This doesn't mean you can use all those pieces of path you have around and get away with it.
Reward: 2 gems

II - Place 75 unique items of décor

Reward: 4 gems

III - to be unlocked

Horticulturist

This achievement is to do with Farming, and therefore cannot be undertaken until this has been unlocked.

I - Store 3 different farmed vegetables in 24 hours

As you need 3 different vegetables, you will need to be at least Level 5 before you can achieve this (The River Rescue items count as long as they can also be eaten)).
Reward: 2 gems

II - Store 9 different farmed vegetables in 24 hours

You are likely to need to be Level 17 in order to meet this task. Edible Quest Items become rare after the River Rescue.
Reward: 4 gems

III - Store 15 different farmed vegetables in 24 hours

You will need to have unlocked every farmed food in order to gain this reward. By which time I imagine you will be used to farming things as quickly as possible in order to keep your villagers happy.
Reward: 5 gems

Shrine Filler

This is another achievement you will pick up as the game progresses. All you need to do is Level Up.

I - Reach level 10

Reward: 10 gems

II - Reach level 50

Reward: 15 gems

III - Reach level 100

Reward: 20 gems

Agriculture

This is another farming-based achievement. This one is met by upgrading your farm house.

I - Have 2 crops being farmed at once

You will need the Clay Farm House for this.
Reward: 2 gems

II - Have 3 crops being farmed at once

You will need the Elm Farm House.
Reward: 3 gems

III - Have 5 crops being farmed at once

You will need the Granite Farm House (available after you have unlocked Riverside).
Reward: 10 gems

Master Forager

This is the first of a series of achievements that reward you for having villagers who are Master of a particular skill. This one is for Foraging.

These achievements were more difficult before the Woodland Heroes were released, since they are masters of everything.

For the purposes of this reward, villagers are counted from the moment of conception onward, so if a couple conceive a 3 star (or higher) baby who is a master of Foraging, that baby will count right away.

I - Make 1 villager a Master Forager

Reward: 2 gems

II - Make 5 villagers a Master Forager

Reward: 5 gems

III - Make 10 villagers a Master Forager

Reward: 10 gems

Early Learning

This achievement is all about babies and their fun items.

I - Watch babies play with 3 unique fun items

It is worth noting that you don't necessarily have to observe the babies yourself - they have to interact with the items.
The editor believes you must be in the correct village while the interaction is occurring, but that the baby does not have to be 'observed' as such.
Reward: 2 gems

II - Watch babies play with 5 unique fun items

Reward: 4 gems

III - Watch babies play with 8 unique fun items

Reward: ??? gems

Lumberjack

This achievement celebrates Mastery in Forestry.

I - Make 1 villager a Master Forester

Reward: 2 gems

II - Make 5 villagers a Master Forester

Reward: 5 gems

III - Make 10 villagers a Master Forester

Reward: ??? gems

Musicians

Like the Early Learning achievement, this focuses on fun items - a specific, musical subset.

I - Watch villagers play with 3 unique instruments

You will likely achieve this after you have reached the Riverside village and crafted the Bagpipes
Reward: 2 gems

II - to be re-unlocked

III - Watch villagers play with 7 unique instruments

You will need to have reached the Mountain Village for this, as there are currently only 7 musical instruments available.
Reward: 7 gems

Manic Miner

Like the Master Forager, but for Mining.

I - Make 1 villager a Master Miner

Reward: 2 gems

II - Make 5 villagers a Master Miner

Reward: 5 gems

III - Make 10 villagers a Master Miner

Reward: ??? gems

Hitched

These awards are easily obtained as part of the normal gameplay.

I - Complete 5 marriages in your village

Reward: 2 gems

II- Complete 20 marriages in your village =

Reward: 5 gems

III - Complete 50 marriages in your village

Reward: 9 gems

Green Fingers

This award celebrates mastery in Farming

I = Make 1 villager a Master Farmer

Reward: 2 gems

II - Make 5 villagers a Master Farmer

Reward: 5 gems

III - Make 10 villagers a Master Farmer

Reward: 10 gems

Quest Master

This achievement can be obtained by completing events (tasks) during Timed Quests such as The River Rescue and the Mystery of the Misty Marsh. Each task counts towards your goal.

I - Complete 5 timed quest events

You are likely to achieve this during the first timed quest, The River Rescue.
Reward: 2 gems

II - Complete 15 timed quest events

Reward: 4 gems

III - Complete 35 timed quest events

Reward: 5 gems

Wayfarer

This achievement relates to moving villagers between villages.

Note - the villagers do have to be moved - those born in the village, or those who marry in, do not count.

I - Move 2 villagers to Riverside

Reward: 2 gems

II - Move 10 villagers to the Mountain

A little trickier than for Riverside
Reward: 4 gems

III - Move 20 villagers to the Beach

This is currently impossible as the Beach village is as-yet unreleased.
Reward: 7 gems

Fishy on a Dishy

Like the Horticulturist achievement, but for Fishing.

I - Store 3 different species of fish in 24 hours

Reward: 2 gems

II - to be re-unlocked

III - Store 15 different species of fish in 24 hours

This one is tricky, and will require you to have unlocked all of the fish.
Reward: 24 gems

Hooked

Like the Master Forager etc, but celebrating mastery in Fishing

I - Make 2 villagers a Master Fisher

Reward: 3 gems

II - Make 5 villagers a Master Fisher

Reward: 5 gems

III - Make 10 villagers a Master Fisher

Reward: 10 gems

Historical

This achievement rewards you for reaching a specific number of days since you first played.

It is worth noting that you do not have to have played every single day in order to achieve this goal.

I - Complete 25 years in your village

Reward: 2 gems

II - Complete 100 years in your village

Reward: 5 gems

III - Complete 250 years in your village

Reward: 9 gems

Legacy

This achievement celebrates the final day of your villagers' lives, when they take the Final journey.

It is harder to achieve than you would think as your villagers as most villagers leave rather than reach old age.

I - Have 2 villagers take the Final Journey

Reward: 2 gems

II - Have 10 villagers take the Final Journey

Reward: 4 gems

III - to be unlocked

Smooth Sailing

Like the Agriculture achievement, but for Fishing.

I - Have 2 boats fishing at once

Reward: 2 gems

II - Have 3 boats fishing at once

You will need to upgrade to Fishing Hut 3 to achieve this.
Reward: 3 gems

III - Have 5 boats fishing at once

This is currently impossible as a maximum of 3 boats are available until new upgrades to the Fishing Hut are released.
Reward: 5 gems

Game Hunter

Like the Horticulturist and Fishy on a Dishy achievements, but for Hunting.

I - Store 3 different hunted game in 24 hours

Reward: 2 gems

II - Store 9 different hunted game in 24 hours

Reward: 5 gems

III - Store 15 different hunted game in 24 hours

Reward: 17 gems

Crazy Crafter

This achievement relates to the use of Workshops. For this, it is definitely worth remembering that the Woodland, Riverside, and Mountain workshops all operate independently of each other.

I - Craft 4 items simultaneously

The best way to achieve this is to upgrade the Woodland Workshop, and also use both the Riverside and Mountain workshops as well.
Of course, it is very possible to achieve this before unlocking the Mountain village.
Reward: 9 gems

II - Craft 8 items simultaneously

This is more difficult and generally unnecessary below level 100 (at least)
Reward: 17 gems

III - Craft 12 items simultaneously

This will involve having all three Workshops upgraded to level 4.
Reward: 34 gems

Hunter Gatherers

Like the Agriculture and Hooked achievements, but for Hunting.

I - Have 2 villagers hunting at once

You will need to upgrade to Hunting Lodge 2 to achieve this.
Reward: 2 gems

II - Have 3 villagers hunting at once

Requires Hunting Lodge 3.
Reward: 3 gems

III - Have 5 villagers hunting at once

As with the Hooked achievement, this is currently unachievable due to restrictions in the gameplay.
Reward: 5 gems

Huntsman

Like the Master Forager etc, but for mastery in Hunting.

I - Make 2 villagers a Master Hunter

Reward: 3 gems

II -Make 5 villagers a Master Hunter

Reward: 5 gems

III - Make 10 villagers a Master Hunter

Reward: 10 gems

Circle of Life

This seems simple enough, but like the Legacy achievement, is quite difficult on the grounds that not many villagers actually die.

I - Have 1 birth and death in 24 hours

Reward: 2 gems

II - Have 1 birth, marriage, and death in 24 hours

Reward: 4 gems

III - Have 1 birth, coming of age, marriage, and death in 24 hours

Reward: 9 gems

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